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Version: 6.4

事件和生命周期钩子

有两种方法可以挂接到实体的生命周期:

¥There are two ways to hook to the lifecycle of an entity:

  • 生命周期钩子是在实体原型上定义的方法。

    ¥Lifecycle hooks are methods defined on an entity prototype.

  • EventSubscribers 是可用于挂接到多个实体的类,或者当你不想在实体原型上存在该方法时使用。

    ¥EventSubscribers are classes that can be used to hook to multiple entities or when you do not want to have the method present on an entity prototype.

钩子的内部执行方式与订阅者相同。

¥Hooks are internally executed the same way as subscribers.

钩子在订阅者之前执行。

¥Hooks are executed before subscribers.

钩子

¥Hooks

当实体持久化时,你可以使用生命周期钩子来运行任意代码。你可以使用它们标记任何实体方法,并且可以使用相同的钩子标记多个方法。

¥You can use lifecycle hooks to run arbitrary code when an entity gets persisted. You can mark any of entity methods with them, and multiple methods can be marked with the same hook.

所有钩子都支持异步方法,但有一个异常 - @OnInit

¥All hooks support async methods with one exception - @OnInit.

  • 当创建实体的新实例时会触发 @OnInit,无论是手动 em.create(),还是从数据库加载新实体时自动触发

    ¥@OnInit is fired when new instance of entity is created, either manually em.create(), or automatically when new entities are loaded from database

  • 当新实体加载到上下文中时(例如通过 em.find()em.populate()),会触发 @OnLoad。与 @OnInit 相反,这只会对完全加载的实体而不是引用触发,并且此钩子可以是异步的。

    ¥@OnLoad is fired when new entity is loaded into context (e.g. via em.find() or em.populate()). As opposed to @OnInit this will be fired only for fully loaded entities, not references, and this hook can be async.

  • 在你将实体持久化到数据库中之前,会触发 @BeforeCreate()@BeforeUpdate()

    ¥@BeforeCreate() and @BeforeUpdate() is fired right before you persist an entity in database

  • 在数据库中更新实体并将其合并到身份映射后,将立即触发 @AfterCreate()@AfterUpdate()。由于 MikroORM 将每个单个实体关系封装在 EntityManagerwrap(entity).init() 实例中(出于类型安全),这将使内置的 对任何封装的关系视而不见。

    ¥@AfterCreate() and @AfterUpdate() is fired right after an entity is updated in database and merged to identity map. Since this event entity will have reference to EntityManager and will be enabled to call wrap(entity).init() method (including all entity references and collections).

  • @BeforeDelete() 在你从数据库中删除记录之前触发。它仅在删除实体或实体引用时触发,而不是在通过查询删除记录时触发。

    ¥@BeforeDelete() is fired right before you delete the record from database. It is fired only when removing entity or entity reference, not when deleting records by query.

  • 记录从数据库中删除后立即触发 @AfterDelete(),并从身份映射中取消设置。

    ¥@AfterDelete() is fired right after the record gets deleted from database, and it is unset from the identity map.

当你通过其构造函数(new MyEntity())手动创建实体时,不会触发 @OnInit

¥@OnInit is not fired when you create an entity manually via its constructor (new MyEntity())

@OnInit 有时可以触发两次,一次是在创建实体引用时,一次是在填充后。要区分它们,你可以使用 wrap(this).isInitialized()

¥@OnInit can be sometimes fired twice, once when an entity reference is created, and once after its populated. To distinguish between those you can use wrap(this).isInitialized().

Upsert 钩子

¥Upsert hooks

em.upsert()em.upsertMany 无法触发创建/更新钩子,因为你不知道查询是插入还是更新,这些方法提供自己的钩子 - beforeUpsertafterUpsertbeforeUpsert 事件可能提供 DTO 而不是实体实例,这取决于你如何调用 upsert 方法。你可以使用 EventArgs.meta 对象来检测它属于哪种实体。afterUpsert 事件将始终接收已管理的实体实例。

¥em.upsert() and em.upsertMany cannot fire the create/update hooks, as you don't know if the query is an insert or update, those methods offer their own hooks - beforeUpsert and afterUpsert. The beforeUpsert event might provide a DTO instead of entity instance, based on how you call the upsert method. You can use the EventArgs.meta object to detect what kind of entity it belongs to. afterUpsert event will always receive already managed entity instance.

集合和 @OnUpdate

¥Collections and @OnUpdate

当实体的某些值发生变化并导致 UPDATE 查询时,将触发 @OnUpdate 钩子。这意味着这里只考虑对 M:1 和 1:1 关系的标量属性和拥有方的更改 - 对 Collection 的更改不会触发更新事件。

¥The @OnUpdate hook is fired when some values of an entity change and cause an UPDATE query. This means that only changes to the scalar properties and owning sides of M:1 and 1:1 relations are considered here - changes to Collections won't trigger an update event.

当你修改 1:M 集合时,你实际上是在更改此关系的拥有方,即另一个实体上的 M:1 属性(将触发事件)。

¥When you modify a 1:M collection, you are in fact changing the owning side of this relation, which is the M:1 property on the other entity (which will get the event triggered).

对于具有枢轴实体的 M:N 关系(所有 SQL 驱动程序),你不会在任何一方触发更新事件,因为更改仅针对枢轴表进行。你可以通过 uow.getCollectionUpdates() 获取更新的集合,并通过 Collection.getSnapshot() 检查它们最后已知的数据库状态。

¥For M:N relations with pivot entities (all SQL drivers), you won't get the update event fired on either of the sides, as the changes are made to the pivot table only. You can get the updated collection via uow.getCollectionUpdates(), and check how their last known database state looked like via Collection.getSnapshot().

生命周期钩子的限制

¥Limitations of lifecycle hooks

钩子(以及事件订阅者)在计算所有变更集之后,在工作单元的提交操作中执行。这意味着无法像往常一样从钩子内部创建新实体。从钩子调用 em.flush() 将导致验证错误。调用 em.persist() 可能会导致未定义的行为,如锁定错误。

¥Hooks (as well as event subscribers) are executed inside the commit action of unit of work, after all change sets are computed. This means that it is not possible to create new entities as usual from inside the hook. Calling em.flush() from hooks will result in validation error. Calling em.persist() can result in undefined behavior like locking errors.

The internal wrap(this, true).__em 下可访问的 EntityManager 实例不供公众使用。

¥instance of EntityManager accessible under wrap(this, true).__em is not meant for public usage.

EventSubscriber

使用 EventSubscriber 挂接到多个实体,或者如果你不想污染实体原型。所有方法都是可选的,如果省略 getSubscribedEntities() 方法,则表示你正在订阅所有实体。

¥Use EventSubscriber to hook to multiple entities or if you do not want to pollute the entity prototype. All methods are optional, if you omit the getSubscribedEntities() method, it means you are subscribing to all entities.

你可以在 ORM 配置中手动注册订阅者(通过放置实例的 subscribers 数组):

¥You can either register the subscribers manually in the ORM configuration (via subscribers array where you put the instance):

MikroORM.init({
subscribers: [new AuthorSubscriber()],
});

另一个示例,你注册了所有事件和所有实体:

¥Another example, where you register to all the events and all entities:

import { EventArgs, TransactionEventArgs, EventSubscriber } from '@mikro-orm/core';

export class EverythingSubscriber implements EventSubscriber {

// entity life cycle events
onInit<T>(args: EventArgs<T>): void { ... }
async onLoad<T>(args: EventArgs<T>): Promise<void> { ... }
async beforeCreate<T>(args: EventArgs<T>): Promise<void> { ... }
async afterCreate<T>(args: EventArgs<T>): Promise<void> { ... }
async beforeUpdate<T>(args: EventArgs<T>): Promise<void> { ... }
async afterUpdate<T>(args: EventArgs<T>): Promise<void> { ... }
async beforeUpsert<T>(args: EventArgs<T>): Promise<void> { ... }
async afterUpsert<T>(args: EventArgs<T>): Promise<void> { ... }
async beforeDelete<T>(args: EventArgs<T>): Promise<void> { ... }
async afterDelete<T>(args: EventArgs<T>): Promise<void> { ... }

// flush events
async beforeFlush<T>(args: FlushEventArgs): Promise<void> { ... }
async onFlush<T>(args: FlushEventArgs): Promise<void> { ... }
async afterFlush<T>(args: FlushEventArgs): Promise<void> { ... }

// transaction events
async beforeTransactionStart(args: TransactionEventArgs): Promise<void> { ... }
async afterTransactionStart(args: TransactionEventArgs): Promise<void> { ... }
async beforeTransactionCommit(args: TransactionEventArgs): Promise<void> { ... }
async afterTransactionCommit(args: TransactionEventArgs): Promise<void> { ... }
async beforeTransactionRollback(args: TransactionEventArgs): Promise<void> { ... }
async afterTransactionRollback(args: TransactionEventArgs): Promise<void> { ... }

}

EventArgs

作为钩子方法的参数,你将获得 EventArgs 实例。它将始终包含对当前 EntityManager 和特定实体的引用。在刷新操作期间从 UnitOfWork 触发的事件也包含 ChangeSet 对象。

¥As a parameter to the hook method you get EventArgs instance. It will always contain reference to the current EntityManager and the particular entity. Events fired from UnitOfWork during flush operation also contain the ChangeSet object.

interface EventArgs<T> {
entity: T;
em: EntityManager;
changeSet?: ChangeSet<T>;
}

interface ChangeSet<T> {
name: string; // entity name
collection: string; // db table name
type: ChangeSetType; // type of operation
entity: T; // up to date entity instance
payload: EntityData<T>; // changes that will be used to build the update query
persisted: boolean; // whether the changeset was already persisted/executed
originalEntity?: EntityData<T>; // snapshot of an entity when it was loaded from db
}

enum ChangeSetType {
CREATE = 'create',
UPDATE = 'update',
DELETE = 'delete',
DELETE_EARLY = 'delete_early',
}

刷新事件

¥Flush events

在提交阶段(刷新操作)会执行一种特殊类型的事件。它们在刷新之前、期间和之后执行,并且不绑定到任何特定实体。

¥There is a special kind of events executed during the commit phase (flush operation). They are executed before, during and after the flush, and they are not bound to any entity in particular.

  • beforeFlush 在计算变更集之前执行,这是唯一可以安全持久化新实体的事件。

    ¥beforeFlush is executed before change sets are computed, this is the only event where it is safe to persist new entities.

  • onFlush 在计算变更集后执行。

    ¥onFlush is executed after the change sets are computed.

  • afterFlushflush 调用解析之前作为最后一步执行。即使没有要刷新的更改,它也会执行。

    ¥afterFlush is executed as the last step just before the flush call resolves. it will be executed even if there are no changes to be flushed.

刷新事件参数将不包含任何实体实例,因为它们与实体无关。它们确实包含对 UnitOfWork 实例的额外引用。

¥Flush event args will not contain any entity instance, as they are entity agnostic. They do contain additional reference to the UnitOfWork instance.

interface FlushEventArgs extends Omit<EventArgs<unknown>, 'entity'> {
uow?: UnitOfWork;
}

刷新事件与实体无关,指定 getSubscribedEntities() 方法不会对它们产生任何影响。它们在每个 flush 操作中仅触发一次。

¥Flush events are entity agnostic, specifying getSubscribedEntities() method will not have any effect for those. They are fired only once per the flush operation.

事务事件

¥Transaction events

你还可以利用数据库事务事件:

¥You can also tap into the database transaction events:

  • beforeTransactionStart

  • afterTransactionStart

  • beforeTransactionCommit

  • afterTransactionCommit

  • beforeTransactionRollback

  • afterTransactionRollback

事务事件参数将不包含任何实体实例,因为它们与实体无关。它们确实包含对 UnitOfWork 实例和原生 Transaction 对象的额外引用(例如,对于 SQL 驱动程序,它将是 knex 客户端实例)。

¥Transaction event args will not contain any entity instance, as they are entity agnostic. They do contain additional reference to the UnitOfWork instance and native Transaction object (e.g. for SQL drivers it will be knex client instance).

export interface TransactionEventArgs extends Omit<EventArgs<unknown>, 'entity' | 'changeSet'> {
transaction?: Transaction;
uow?: UnitOfWork;
}

从 UnitOfWork 获取更改

¥Getting the changes from UnitOfWork

你可以通过这些方法观察给定 UnitOfWork 的所有更改:

¥You can observe all the changes that are part of given UnitOfWork via those methods:

UnitOfWork.getChangeSets(): ChangeSet<AnyEntity>[];
UnitOfWork.getOriginalEntityData(entity): EntityData<AnyEntity>;
UnitOfWork.getPersistStack(): Set<AnyEntity>;
UnitOfWork.getRemoveStack(): Set<AnyEntity>;
UnitOfWork.getCollectionUpdates(): Collection<AnyEntity>[];
UnitOfWork.getExtraUpdates(): Set<[AnyEntity, string, (AnyEntity | Reference<AnyEntity>)]>;

使用 onFlush 事件

¥Using onFlush event

在以下示例中,我们有 2 个实体:FooBarFooBaz,通过 M:1 关系连接。当我们在更改集中检测到它时,我们的订阅者将自动创建新的 FooBaz 实体并将其连接到 FooBar

¥In following example we have 2 entities: FooBar and FooBaz, connected via M:1 relation. Our subscriber will automatically create new FooBaz entity and connect it to the FooBar when we detect it in the change sets.

我们首先使用 uow.getChangeSets() 方法查找我们感兴趣的实体的更改集。创建 FooBaz 实例并将其与 FooBar 链接后,我们需要做两件事:

¥We first use uow.getChangeSets() method to look up the change set of entity we are interested in. After we create the FooBaz instance and link it with FooBar, we need to do two things:

  1. 调用 uow.computeChangeSet(baz) 计算新创建的 FooBaz 实体的变更集

    ¥Call uow.computeChangeSet(baz) to compute the change set of newly created FooBaz entity

  2. 调用 uow.recomputeSingleChangeSet(cs.entity) 重新计算 FooBar 实体的现有变更集。

    ¥Call uow.recomputeSingleChangeSet(cs.entity) to recalculate the existing change set of the FooBar entity.

export class FooBarSubscriber implements EventSubscriber {

async onFlush(args: FlushEventArgs): Promise<void> {
const changeSets = args.uow.getChangeSets();
const cs = changeSets.find(cs => cs.type === ChangeSetType.CREATE && cs.entity instanceof FooBar);

if (cs) {
const baz = new FooBaz();
baz.name = 'dynamic';
cs.entity.baz = baz;
args.uow.computeChangeSet(baz);
args.uow.recomputeSingleChangeSet(cs.entity);
}
}

}

const bar = new FooBar();
bar.name = 'bar';
await em.persist(bar).flush();

要创建 DELETE 变更集,你可以使用 uow.computeChangeSet() 的第二个参数:

¥To create a DELETE changeset, you can use the second parameter of uow.computeChangeSet():

async onFlush(args: FlushEventArgs): Promise<void> {
const changeSets = args.uow.getChangeSets();
const cs = changeSets.find(cs => cs.type === ChangeSetType.UPDATE && cs.entity instanceof FooBar);

if (cs) {
args.uow.computeChangeSet(cs.entity, ChangeSetType.DELETE);
}
}

事务事件

¥Transaction events

事务事件发生在事务的开始和结束时。

¥Transaction events happen at the beginning and end of a transaction.

  • beforeTransactionStart 在事务开始前执行。

    ¥beforeTransactionStart is executed before a transaction starts.

  • afterTransactionStart 在事务开始后执行。

    ¥afterTransactionStart is executed after a transaction starts.

  • beforeTransactionCommit 在事务提交前执行。

    ¥beforeTransactionCommit is executed before a transaction is committed.

  • afterTransactionCommit 在事务提交后执行。

    ¥afterTransactionCommit is executed after a transaction is committed.

  • beforeTransactionRollback 在事务回滚前执行。

    ¥beforeTransactionRollback is executed before a transaction is rolled back.

  • afterTransactionRollback 在事务回滚后执行。

    ¥afterTransactionRollback is executed after a transaction is rolled back.

它们也是实体不可知的,只会引用事务、UnitOfWork 实例和 EntityManager 实例。

¥They are also entity agnostic and will only reference the transaction, UnitOfWork instance and EntityManager instance.